Go to the documentation of this file.
7 #ifndef INCLUDE_JET_ZHU_BRIDSON_POINTS_TO_IMPLICIT3_H_
8 #define INCLUDE_JET_ZHU_BRIDSON_POINTS_TO_IMPLICIT3_H_
24 double cutOffThreshold = 0.25,
25 bool isOutputSdf =
true);
32 double _kernelRadius = 1.0;
33 double _cutOffThreshold = 0.25;
34 bool _isOutputSdf =
true;
42 #endif // INCLUDE_JET_ZHU_BRIDSON_POINTS_TO_IMPLICIT3_H_
ZhuBridsonPointsToImplicit3(double kernelRadius=1.0, double cutOffThreshold=0.25, bool isOutputSdf=true)
Constructs the converter with given kernel radius and cut-off threshold.
Abstract base class for 3-D points-to-implicit converters.
Definition: points_to_implicit3.h:19
void convert(const ConstArrayAccessor1< Vector3D > &points, ScalarGrid3 *output) const override
Converts the given points to implicit surface scalar field.
1-D read-only array accessor class.
Definition: array_accessor1.h:184
Definition: advection_solver2.h:18
3-D points-to-implicit converter based on Zhu and Bridson's method.
Definition: zhu_bridson_points_to_implicit3.h:20
Abstract base class for 3-D scalar grid structure.
Definition: scalar_grid3.h:21
std::shared_ptr< ZhuBridsonPointsToImplicit3 > ZhuBridsonPointsToImplicit3Ptr
Shared pointer type for ZhuBridsonPointsToImplicit3 class.
Definition: zhu_bridson_points_to_implicit3.h:38