| Jet
    v1.3.3
    | 
2-D box geometry. More...
#include <jet/box2.h>
 
  
| Classes | |
| class | Builder | 
| Front-end to create Box2 objects step by step.  More... | |
| Public Member Functions | |
| Box2 (const Transform2 &transform=Transform2(), bool isNormalFlipped=false) | |
| Constructs (0, 0) x (1, 1) box.  More... | |
| Box2 (const Vector2D &lowerCorner, const Vector2D &upperCorner, const Transform2 &transform=Transform2(), bool isNormalFlipped=false) | |
| Constructs a box with given lowerCornerandupperCorner.  More... | |
| Box2 (const BoundingBox2D &boundingBox, const Transform2 &transform=Transform2(), bool isNormalFlipped=false) | |
| Constructs a box with BoundingBox2D instance.  More... | |
| Box2 (const Box2 &other) | |
| Copy constructor.  More... | |
|  Public Member Functions inherited from jet::Surface2 | |
| Surface2 (const Transform2 &transform=Transform2(), bool isNormalFlipped=false) | |
| Constructs a surface with normal direction.  More... | |
| Surface2 (const Surface2 &other) | |
| Copy constructor.  More... | |
| virtual | ~Surface2 () | 
| Default destructor.  More... | |
| Vector2D | closestPoint (const Vector2D &otherPoint) const | 
| BoundingBox2D | boundingBox () const | 
| Returns the bounding box of this surface object.  More... | |
| bool | intersects (const Ray2D &ray) const | 
| Returns true if the given rayintersects with this surface object.  More... | |
| double | closestDistance (const Vector2D &otherPoint) const | 
| SurfaceRayIntersection2 | closestIntersection (const Ray2D &ray) const | 
| Returns the closest intersection point for given ray.  More... | |
| Vector2D | closestNormal (const Vector2D &otherPoint) const | 
| virtual void | updateQueryEngine () | 
| Updates internal spatial query engine.  More... | |
| virtual bool | isBounded () const | 
| Returns true if bounding box can be defined.  More... | |
| virtual bool | isValidGeometry () const | 
| Returns true if the surface is a valid geometry.  More... | |
| bool | isInside (const Vector2D &otherPoint) const | 
| Static Public Member Functions | |
| static Builder | builder () | 
| Returns builder fox Box2.  More... | |
| Public Attributes | |
| BoundingBox2D | bound = BoundingBox2D(Vector2D(), Vector2D(1.0, 1.0)) | 
| Bounding box of this box.  More... | |
|  Public Attributes inherited from jet::Surface2 | |
| Transform2 | transform | 
| Local-to-world transform.  More... | |
| bool | isNormalFlipped = false | 
| Flips normal.  More... | |
| Protected Member Functions | |
| Vector2D | closestPointLocal (const Vector2D &otherPoint) const override | 
| bool | intersectsLocal (const Ray2D &ray) const override | 
| BoundingBox2D | boundingBoxLocal () const override | 
| Returns the bounding box of this surface object in local frame.  More... | |
| Vector2D | closestNormalLocal (const Vector2D &otherPoint) const override | 
| SurfaceRayIntersection2 | closestIntersectionLocal (const Ray2D &ray) const override | 
| Returns the closest intersection point for given rayin local frame.  More... | |
|  Protected Member Functions inherited from jet::Surface2 | |
| virtual double | closestDistanceLocal (const Vector2D &otherPoint) const | 
| virtual bool | isInsideLocal (const Vector2D &otherPoint) const | 
2-D box geometry.
This class represents 2-D box geometry which extends Surface2 by overriding surface-related queries. This box implementation is an axis-aligned box that wraps lower-level primitive type, BoundingBox2D.
| jet::Box2::Box2 | ( | const Transform2 & | transform = Transform2(), | 
| bool | isNormalFlipped = false | ||
| ) | 
Constructs (0, 0) x (1, 1) box.
| jet::Box2::Box2 | ( | const Vector2D & | lowerCorner, | 
| const Vector2D & | upperCorner, | ||
| const Transform2 & | transform = Transform2(), | ||
| bool | isNormalFlipped = false | ||
| ) | 
Constructs a box with given lowerCorner and upperCorner. 
| jet::Box2::Box2 | ( | const BoundingBox2D & | boundingBox, | 
| const Transform2 & | transform = Transform2(), | ||
| bool | isNormalFlipped = false | ||
| ) | 
Constructs a box with BoundingBox2D instance.
| jet::Box2::Box2 | ( | const Box2 & | other | ) | 
Copy constructor.
| 
 | overrideprotectedvirtual | 
Returns the bounding box of this surface object in local frame.
Implements jet::Surface2.
| 
 | overrideprotectedvirtual | 
Returns the closest intersection point for given ray in local frame. 
Implements jet::Surface2.
| 
 | overrideprotectedvirtual | 
Returns the normal to the closest point on the surface from the given point otherPoint in local frame. 
Implements jet::Surface2.
Returns the closest point from the given point otherPoint to the surface in local frame. 
Implements jet::Surface2.
| 
 | overrideprotectedvirtual | 
Returns true if the given ray intersects with this surface object in local frame. 
Reimplemented from jet::Surface2.
| BoundingBox2D jet::Box2::bound = BoundingBox2D(Vector2D(), Vector2D(1.0, 1.0)) | 
Bounding box of this box.
 1.8.18
 1.8.18