Jet
v1.3.3
|
This is the complete list of members for jet::Cylinder3, including all inherited members.
boundingBox() const | jet::Surface3 | |
boundingBoxLocal() const override | jet::Cylinder3 | protectedvirtual |
builder() | jet::Cylinder3 | static |
center | jet::Cylinder3 | |
closestDistance(const Vector3D &otherPoint) const | jet::Surface3 | |
closestDistanceLocal(const Vector3D &otherPoint) const override | jet::Cylinder3 | protectedvirtual |
closestIntersection(const Ray3D &ray) const | jet::Surface3 | |
closestIntersectionLocal(const Ray3D &ray) const override | jet::Cylinder3 | protectedvirtual |
closestNormal(const Vector3D &otherPoint) const | jet::Surface3 | |
closestNormalLocal(const Vector3D &otherPoint) const override | jet::Cylinder3 | protectedvirtual |
closestPoint(const Vector3D &otherPoint) const | jet::Surface3 | |
closestPointLocal(const Vector3D &otherPoint) const override | jet::Cylinder3 | protectedvirtual |
Cylinder3(const Transform3 &transform=Transform3(), bool isNormalFlipped=false) | jet::Cylinder3 | |
Cylinder3(const Vector3D ¢er, double radius, double height, const Transform3 &transform=Transform3(), bool isNormalFlipped=false) | jet::Cylinder3 | |
Cylinder3(const Cylinder3 &other) | jet::Cylinder3 | |
height | jet::Cylinder3 | |
intersects(const Ray3D &ray) const | jet::Surface3 | |
intersectsLocal(const Ray3D &ray) const override | jet::Cylinder3 | protectedvirtual |
isBounded() const | jet::Surface3 | virtual |
isInside(const Vector3D &otherPoint) const | jet::Surface3 | |
isInsideLocal(const Vector3D &otherPoint) const | jet::Surface3 | protectedvirtual |
isNormalFlipped | jet::Surface3 | |
isValidGeometry() const | jet::Surface3 | virtual |
radius | jet::Cylinder3 | |
Surface3(const Transform3 &transform=Transform3(), bool isNormalFlipped=false) | jet::Surface3 | |
Surface3(const Surface3 &other) | jet::Surface3 | |
transform | jet::Surface3 | |
updateQueryEngine() | jet::Surface3 | virtual |
~Surface3() | jet::Surface3 | virtual |