Jet
v1.3.3
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3-D points-to-implicit converter based on simple sphere model. More...
#include <jet/spherical_points_to_implicit3.h>
Public Member Functions | |
SphericalPointsToImplicit3 (double radius=1.0, bool isOutputSdf=true) | |
Constructs the converter with given sphere radius. More... | |
void | convert (const ConstArrayAccessor1< Vector3D > &points, ScalarGrid3 *output) const override |
Converts the given points to implicit surface scalar field. More... | |
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PointsToImplicit3 () | |
Default constructor. More... | |
virtual | ~PointsToImplicit3 () |
Default destructor. More... | |
3-D points-to-implicit converter based on simple sphere model.
jet::SphericalPointsToImplicit3::SphericalPointsToImplicit3 | ( | double | radius = 1.0 , |
bool | isOutputSdf = true |
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Constructs the converter with given sphere radius.
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overridevirtual |
Converts the given points to implicit surface scalar field.
Implements jet::PointsToImplicit3.