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Jet
v1.3.3
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3-D points-to-implicit converter based on Zhu and Bridson's method. More...
#include <jet/zhu_bridson_points_to_implicit3.h>
Public Member Functions | |
| ZhuBridsonPointsToImplicit3 (double kernelRadius=1.0, double cutOffThreshold=0.25, bool isOutputSdf=true) | |
| Constructs the converter with given kernel radius and cut-off threshold. More... | |
| void | convert (const ConstArrayAccessor1< Vector3D > &points, ScalarGrid3 *output) const override |
| Converts the given points to implicit surface scalar field. More... | |
Public Member Functions inherited from jet::PointsToImplicit3 | |
| PointsToImplicit3 () | |
| Default constructor. More... | |
| virtual | ~PointsToImplicit3 () |
| Default destructor. More... | |
3-D points-to-implicit converter based on Zhu and Bridson's method.
| jet::ZhuBridsonPointsToImplicit3::ZhuBridsonPointsToImplicit3 | ( | double | kernelRadius = 1.0, |
| double | cutOffThreshold = 0.25, |
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| bool | isOutputSdf = true |
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| ) |
Constructs the converter with given kernel radius and cut-off threshold.
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overridevirtual |
Converts the given points to implicit surface scalar field.
Implements jet::PointsToImplicit3.
1.8.18