Jet
v1.3.3
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3-D box-ray intersection result. More...
#include <jet/bounding_box3.h>
Public Attributes | |
bool | isIntersecting = false |
True if the box and ray intersects. More... | |
T | tNear = std::numeric_limits<T>::max() |
Distance to the first intersection point. More... | |
T | tFar = std::numeric_limits<T>::max() |
Distance to the second (and the last) intersection point. More... | |
3-D box-ray intersection result.
T | The value type. |
bool jet::BoundingBoxRayIntersection3< T >::isIntersecting = false |
True if the box and ray intersects.
T jet::BoundingBoxRayIntersection3< T >::tFar = std::numeric_limits<T>::max() |
Distance to the second (and the last) intersection point.
T jet::BoundingBoxRayIntersection3< T >::tNear = std::numeric_limits<T>::max() |
Distance to the first intersection point.