|
Jet
v1.3.3
|
Abstract base class for 3-D implicit surface. More...
#include <jet/implicit_surface3.h>
Public Member Functions | |
| ImplicitSurface3 (const Transform3 &transform=Transform3(), bool isNormalFlipped=false) | |
| Default constructor. More... | |
| ImplicitSurface3 (const ImplicitSurface3 &other) | |
| Copy constructor. More... | |
| virtual | ~ImplicitSurface3 () |
| Default destructor. More... | |
| double | signedDistance (const Vector3D &otherPoint) const |
Returns signed distance from the given point otherPoint. More... | |
Public Member Functions inherited from jet::Surface3 | |
| Surface3 (const Transform3 &transform=Transform3(), bool isNormalFlipped=false) | |
| Constructs a surface with normal direction. More... | |
| Surface3 (const Surface3 &other) | |
| Copy constructor. More... | |
| virtual | ~Surface3 () |
| Default destructor. More... | |
| Vector3D | closestPoint (const Vector3D &otherPoint) const |
| BoundingBox3D | boundingBox () const |
| Returns the bounding box of this surface object. More... | |
| bool | intersects (const Ray3D &ray) const |
Returns true if the given ray intersects with this surface object. More... | |
| double | closestDistance (const Vector3D &otherPoint) const |
| SurfaceRayIntersection3 | closestIntersection (const Ray3D &ray) const |
Returns the closest intersection point for given ray. More... | |
| Vector3D | closestNormal (const Vector3D &otherPoint) const |
| virtual void | updateQueryEngine () |
| Updates internal spatial query engine. More... | |
| virtual bool | isBounded () const |
| Returns true if bounding box can be defined. More... | |
| virtual bool | isValidGeometry () const |
| Returns true if the surface is a valid geometry. More... | |
| bool | isInside (const Vector3D &otherPoint) const |
Protected Member Functions | |
| virtual double | signedDistanceLocal (const Vector3D &otherPoint) const =0 |
Protected Member Functions inherited from jet::Surface3 | |
| virtual Vector3D | closestPointLocal (const Vector3D &otherPoint) const =0 |
| virtual BoundingBox3D | boundingBoxLocal () const =0 |
| Returns the bounding box of this surface object in local frame. More... | |
| virtual SurfaceRayIntersection3 | closestIntersectionLocal (const Ray3D &ray) const =0 |
Returns the closest intersection point for given ray in local frame. More... | |
| virtual Vector3D | closestNormalLocal (const Vector3D &otherPoint) const =0 |
| virtual bool | intersectsLocal (const Ray3D &ray) const |
Additional Inherited Members | |
Public Attributes inherited from jet::Surface3 | |
| Transform3 | transform |
| Local-to-world transform. More... | |
| bool | isNormalFlipped = false |
| Flips normal when calling Surface3::closestNormal(...). More... | |
Abstract base class for 3-D implicit surface.
| jet::ImplicitSurface3::ImplicitSurface3 | ( | const Transform3 & | transform = Transform3(), |
| bool | isNormalFlipped = false |
||
| ) |
Default constructor.
| jet::ImplicitSurface3::ImplicitSurface3 | ( | const ImplicitSurface3 & | other | ) |
Copy constructor.
|
virtual |
Default destructor.
| double jet::ImplicitSurface3::signedDistance | ( | const Vector3D & | otherPoint | ) | const |
Returns signed distance from the given point otherPoint.
|
protectedpure virtual |
Returns signed distance from the given point otherPoint in local space.
Implemented in jet::SurfaceToImplicit3.
1.8.18