Jet
v1.3.3
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Front-end to create TriangleMesh3 objects step by step. More...
#include <jet/triangle_mesh3.h>
Public Member Functions | |
Builder & | withPoints (const PointArray &points) |
Returns builder with points. More... | |
Builder & | withNormals (const NormalArray &normals) |
Returns builder with normals. More... | |
Builder & | withUvs (const UvArray &uvs) |
Returns builder with uvs. More... | |
Builder & | withPointIndices (const IndexArray &pointIndices) |
Returns builder with point indices. More... | |
Builder & | withNormalIndices (const IndexArray &normalIndices) |
Returns builder with normal indices. More... | |
Builder & | withUvIndices (const IndexArray &uvIndices) |
Returns builder with uv indices. More... | |
TriangleMesh3 | build () const |
Builds TriangleMesh3. More... | |
TriangleMesh3Ptr | makeShared () const |
Builds shared pointer of TriangleMesh3 instance. More... | |
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TriangleMesh3::Builder & | withIsNormalFlipped (bool isNormalFlipped) |
Returns builder with flipped normal flag. More... | |
TriangleMesh3::Builder & | withTranslation (const Vector3D &translation) |
Returns builder with translation. More... | |
TriangleMesh3::Builder & | withOrientation (const QuaternionD &orientation) |
Returns builder with orientation. More... | |
TriangleMesh3::Builder & | withTransform (const Transform3 &transform) |
Returns builder with transform. More... | |
Additional Inherited Members | |
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bool | _isNormalFlipped |
Transform3 | _transform |
Front-end to create TriangleMesh3 objects step by step.
TriangleMesh3 jet::TriangleMesh3::Builder::build | ( | ) | const |
Builds TriangleMesh3.
TriangleMesh3Ptr jet::TriangleMesh3::Builder::makeShared | ( | ) | const |
Builds shared pointer of TriangleMesh3 instance.
Builder& jet::TriangleMesh3::Builder::withNormalIndices | ( | const IndexArray & | normalIndices | ) |
Returns builder with normal indices.
Builder& jet::TriangleMesh3::Builder::withNormals | ( | const NormalArray & | normals | ) |
Returns builder with normals.
Builder& jet::TriangleMesh3::Builder::withPointIndices | ( | const IndexArray & | pointIndices | ) |
Returns builder with point indices.
Builder& jet::TriangleMesh3::Builder::withPoints | ( | const PointArray & | points | ) |
Returns builder with points.
Builder& jet::TriangleMesh3::Builder::withUvIndices | ( | const IndexArray & | uvIndices | ) |
Returns builder with uv indices.