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Jet
v1.3.3
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Custom 3-D implicit surface using arbitrary function. More...
#include <jet/custom_implicit_surface3.h>
Classes | |
| class | Builder |
| Front-end to create CustomImplicitSurface3 objects step by step. More... | |
Public Member Functions | |
| CustomImplicitSurface3 (const std::function< double(const Vector3D &)> &func, const BoundingBox3D &domain=BoundingBox3D(), double resolution=1e-3, double rayMarchingResolution=1e-6, unsigned int maxNumOfIterations=5, const Transform3 &transform=Transform3(), bool isNormalFlipped=false) | |
| virtual | ~CustomImplicitSurface3 () |
| Destructor. More... | |
Public Member Functions inherited from jet::ImplicitSurface3 | |
| ImplicitSurface3 (const Transform3 &transform=Transform3(), bool isNormalFlipped=false) | |
| Default constructor. More... | |
| ImplicitSurface3 (const ImplicitSurface3 &other) | |
| Copy constructor. More... | |
| virtual | ~ImplicitSurface3 () |
| Default destructor. More... | |
| double | signedDistance (const Vector3D &otherPoint) const |
Returns signed distance from the given point otherPoint. More... | |
Public Member Functions inherited from jet::Surface3 | |
| Surface3 (const Transform3 &transform=Transform3(), bool isNormalFlipped=false) | |
| Constructs a surface with normal direction. More... | |
| Surface3 (const Surface3 &other) | |
| Copy constructor. More... | |
| virtual | ~Surface3 () |
| Default destructor. More... | |
| Vector3D | closestPoint (const Vector3D &otherPoint) const |
| BoundingBox3D | boundingBox () const |
| Returns the bounding box of this surface object. More... | |
| bool | intersects (const Ray3D &ray) const |
Returns true if the given ray intersects with this surface object. More... | |
| double | closestDistance (const Vector3D &otherPoint) const |
| SurfaceRayIntersection3 | closestIntersection (const Ray3D &ray) const |
Returns the closest intersection point for given ray. More... | |
| Vector3D | closestNormal (const Vector3D &otherPoint) const |
| virtual void | updateQueryEngine () |
| Updates internal spatial query engine. More... | |
| virtual bool | isBounded () const |
| Returns true if bounding box can be defined. More... | |
| virtual bool | isValidGeometry () const |
| Returns true if the surface is a valid geometry. More... | |
| bool | isInside (const Vector3D &otherPoint) const |
Static Public Member Functions | |
| static Builder | builder () |
| Returns builder for CustomImplicitSurface3. More... | |
Additional Inherited Members | |
Public Attributes inherited from jet::Surface3 | |
| Transform3 | transform |
| Local-to-world transform. More... | |
| bool | isNormalFlipped = false |
| Flips normal when calling Surface3::closestNormal(...). More... | |
Custom 3-D implicit surface using arbitrary function.
| jet::CustomImplicitSurface3::CustomImplicitSurface3 | ( | const std::function< double(const Vector3D &)> & | func, |
| const BoundingBox3D & | domain = BoundingBox3D(), |
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| double | resolution = 1e-3, |
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| double | rayMarchingResolution = 1e-6, |
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| unsigned int | maxNumOfIterations = 5, |
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| const Transform3 & | transform = Transform3(), |
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| bool | isNormalFlipped = false |
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| ) |
Constructs an implicit surface using the given signed-distance function.
| func | Custom SDF function object. |
| domain | Bounding box of the SDF if exists. |
| resolution | Finite differencing resolution for derivatives. |
| rayMarchingResolution | Ray marching resolution for ray tests. |
| maxNumOfIterations | Number of iterations for closest point search. |
| transform | Local-to-world transform. |
| isNormalFlipped | True if normal is flipped. |
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virtual |
Destructor.
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static |
Returns builder for CustomImplicitSurface3.
1.8.18